Description[]
Invisible to the enemy until it is too late. Triggered when a Monster steps on it, deals large damage to a small area. Place close to buildings or use walls with gaps to group attackers into a small space.
Building Information[]
The Booby Trap are traps that can be triggered after a monster steps on it in a small area and deals 1,000 hit points to a monster. Blocks can be used to channel groups of monsters into a small area, to increase the chance of hitting the booby traps. This is commonly used around Storage Silos and Town Halls as a last resort for defending your base.
NOTE: Booby Traps do 1000 points of health damage, send Octo-ooze or any low-cost-high-health monsters at least twice on likely places for a Booby Traps. Do not ever send in high-cost-low-health units anywhere without doing this, such as fink . It will almost always end badly for you because you waste goo.
Attack | |
---|---|
Land | Air |
AoE on site of Trap | AoE when land steps |
Ammo | |
N/A |
Trivia[]
A booby trap can actually be deactivated by Fink's claws, Project X's acid spores, and Eye-ra airburst.
Building Details[]
Resources Needed | Building Time | Resources Recycled | Damage | ||||
---|---|---|---|---|---|---|---|
Twigs | Pebbles | Putty | Twigs | Pebbles | Putty | ||
1,000 | 1,000 | 1,000 | 5s | 500 | 500 | 500 | 600 |
Building Progression[]
Structure Level | Normal | Triggered |
---|---|---|
1 | File:Booby Trap Destroyed.png |
|